#include "Types.h"
#include <math.h>
#include <float.h>
#include "Debug.h"
Go to the source code of this file.
Namespaces | |
| namespace | TA | 
Maths | |
| float TAC_CALL | TA::Fabs (float fValue) | 
| int TAC_CALL | TA::Abs (int nValue) | 
| float TAC_CALL | TA::Sign (float fValue) | 
| bool TAC_CALL | TA::SignsEqual (float fA, float fB) | 
| float TAC_CALL | TA::Sqrt (float fValue) | 
| float TAC_CALL | TA::ReciprocalSqrt (float fValue) | 
| float TAC_CALL | TA::Pow (float fValue, float fExponent) | 
| float | TA::Pow2 (float fX) | 
| float TAC_CALL | TA::Sin (float fAngle) | 
| float TAC_CALL | TA::Cos (float fAngle) | 
| float TAC_CALL | TA::Tan (float fAngle) | 
| void TAC_CALL | TA::SinAndCos (float fAngle, float &fSin, float &fCos) | 
| float TAC_CALL | TA::ATan2 (float fY, float fX) | 
| float TAC_CALL | TA::ACos (float fValue) | 
| float TAC_CALL | TA::FMod (float fValue, float fMod) | 
| float TAC_CALL | TA::Exp (float fValue) | 
| float TAC_CALL | TA::Log (float fValue) | 
| bool TAC_CALL | TA::IsEqualToOneWithInError (float fValue) | 
| void TAC_CALL | TA::Clamp (float &fValue, float const fMin, const float fMax) | 
| void TAC_CALL | TA::Clamp (int &nValue, const int nMin, int const nMax) | 
| void TAC_CALL | TA::ClampPosNeg (float &fValue, float fPositive) | 
| void TAC_CALL | TA::WrapAngle (float &fValue) | 
| int TAC_CALL | TA::FastFloatToInt (float fValue) | 
| bool TAC_CALL | TA::FloatIsOK (float fValue) | 
| float TAC_CALL | TA::FastMin (float fA, float fB) | 
| float TAC_CALL | TA::FastMax (float fA, float fB) | 
| float TAC_CALL | TA::Min (float fA, float fB) | 
| float TAC_CALL | TA::Max (float fA, float fB) | 
| void TAC_CALL | TA::ClampIfLessThen (float &fValue, float fClampTo) | 
| void TAC_CALL | TA::ClampIfGreaterThen (float &fValue, float fClampTo) | 
| template<class Type> | |
| void TAC_CALL | TA::Swap (Type &a, Type &b) | 
| const float | TA::k_fPi = 3.14159f | 
| const float | TA::k_fMaxFloat = FLT_MAX | 
| const float | TA::k_fMinFloat = FLT_MIN |