Call this function to get the previous position and orientation of the dynamic object. This returns the same value as a call to TA::DynamicObject::GetFrame before the last call to TA::Physics::Update. TA::DynamicObject::SetFrame resets this value.
This function can be useful if processing the positions of collisions in the list returned by TA::DynamicObject::GetCollisionIterator. All the collisions in this list are based on the objects previous frame. - Returns:
- The previous position and orientation of the dynamic object.
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