True Axis Physics SDK 1.2.0.1 Beta Documentation
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const DynamicObject * TA::PreCollision::GetObjectB (  ) const [inline]
 

Call this function to find the second TA::DynamicObject involved in the collision. If only one DynamicObject was involved in the collision, then a zero is returned.

Note:
It is unsafe to modify a DynamicObject during the preprocessing of collisions. This is why the returned DynamicObject is const.
Returns:
The second DynamicObject in the collision.



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