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Call this function to find the first intersection between a line and the static object.
To test against all objects in the simulation use TA::Physics::TestLineForCollision. - Warning:
- The parameter collision must be properly initialised before calling this function.
- Parameters:
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| v3Start | |
Line start point. |
| v3Normal | |
Line direction. |
| fLength | |
Line length. |
| collision | |
The result. Must be initialised prior to calling this function. |
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