Call this function to find the first intersection between a line and the static object.
To test against all objects in the simulation use TA::Physics::TestLineForCollision. - Warning:
- The parameter collision must be properly initialised before calling this function.
- Parameters:
-
v3Start | |
Line start point. |
v3Normal | |
Line direction. |
fLength | |
Line length. |
collision | |
The result. Must be initialised prior to calling this function. |
|