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Call this function to set the friction used in collision response with this surface attribute. - Parameters:
-
| fCollisionFriction |
| | Amount of friction. The default value is 1.0f. The value must be greater or equal to 0.0f. 0.0f is no friction. 2.0f doubles friction. |
- See also:
- TA::SurfaceAttribute::GetCollisionFriction().
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