frampha
Joined: 13 Feb 2011 Posts: 1
|
Posted: Sun Feb 13, 2011 4:16 pm Post subject: DynamicObjectCar causing run time crash in physic.Update() |
|
|
Hi. I am attempting to recreate the vehicle example. Everything works just fine until I begin to update the application then I get this message: "VehicleTest.exe has triggered a breakpoint". The application crashes in the "zcta002.inl" file here:-
)
;
lO\ ->(HERE)
OOOOOllO
I believe its on line 563 in the file. When I create cubes with other dynamic collsion type it works just fine. Its only when I add the DynamicObjectCar to the phyiscs when it crashes and I am not sure why. Thanks in advance for your help. |
|