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Using b3d format ? [SOLVED]

 
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xray



Joined: 25 Dec 2007
Posts: 10

PostPosted: Tue Dec 25, 2007 7:12 pm    Post subject: Using b3d format ? [SOLVED] Reply with quote

Hey,

my question is if true axis is limited in some kind to 3d files. I tested the physics engine with irrlicht and followed this tutorial:

http://groups.google.com/group/mur_games

it works perfect but only with the 3ds file. I also tested a Blitz3d static mesh but the cube falls through my map!

Anyone, any help?


Last edited by xray on Thu Jan 03, 2008 10:54 am; edited 1 time in total
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xray



Joined: 25 Dec 2007
Posts: 10

PostPosted: Thu Jan 03, 2008 10:54 am    Post subject: Reply with quote

Got it to work...
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