True Axis Physics SDK 1.2.0.1 Beta Documentation
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void TA::CarTemplate::AddCollisionObject (
CollisionObjectSphere *   pCollisionObject  )
 

Call this function to add a collision object to the car template. Collision objects added with this function will be used by any TA::DynamicObjectCar initialised from the CarTemplate for collision data.

Parameters:
pCollisionObject
A pointer to the collision object to add. AddRef() will be called on pCollisionObject. Release() will be called when the CarTemplate is destroyed.



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