True Axis Physics SDK 1.2.0.1 Beta Documentation
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bool TA::CollisionObjectCombo::InitialiseFromPointList (
const Vec3 *   pv3PointList,
int   nNumPoints
 

Call this function to initialise the collision object with a list of points. The point list is used to create a convex hull. The convex hull may then be simplified slightly.

See also:
TA::CollisionObjectCombo::Initialise(), TA::CollisionObjectCombo::Initialise(const Char* szFileName), TA::CollisionObjectCombo::InitialiseAsABox(float fSizeX, float fSizeY, float fSizeZ), TA::CollisionObjectCombo::InitialiseAsABox(const AABB& aabb), TA::CollisionObjectCombo::InitialiseAsAnOrientedBox and TA::CollisionObjectCombo::InitialiseAsACapsule.
Returns:
Returns true on success, false on failure. If creating a convex object from the point list fails, this object will be initialised as a box.
Parameters:
pv3PointList
A pointer to a list of points.
nNumPoints
The number of points in the list specified by pv3PointList.



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