True Axis Physics SDK 1.2.0.1 Beta Documentation
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void TA::DynamicObjectCar::SetTorqueMultiplier (
float   fTorqueMultiplier  ) [inline]
 

Call this function to the set the engine torque multiplier for the car. The amount of torque produced by the car's engine will be multiplied by this value. This provides a simple way to change the power of the car's engine. The default value is 1.0f.

Parameters:
fTorqueMultiplier
The torque multiplier.
See also:
TA::DynamicObjectCar::GetTorqueMultiplier().



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