Call this function to the set the engine torque multiplier for the car. The amount of torque produced by the car's engine will be multiplied by this value. This provides a simple way to change the power of the car's engine. The default value is 1.0f. - Parameters:
-
| fTorqueMultiplier |
| | The torque multiplier. |
- See also:
- TA::DynamicObjectCar::GetTorqueMultiplier().
|