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These flags are used by all the ReinitCollision functions and the SetCollisionObjectChanged function. If the collision of a DynamicObject is changed, the user may want to either keep the current mass and inertia tensor or update the current mass and inertia tensor to match the new collision. These flags can be used to give the user control over this when calling these functions. - Enumerator:
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REINIT_FLAG_UPDATE_MASS | |
Recalculate the mass based on the current collision object. |
REINIT_FLAG_UPDATE_INERTIA_TENSOR | |
Recalculate the inertia tensor for the current collision object. |
REINIT_FLAG_UPDATE_CENTER_OFFSET | |
Recalculate the offset to the center of mass for the new collision object. |
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