Call this function to initialise an TA::CollisionObjectAABBMesh. Use the functions TA::CollisionObjectAABBMesh::AddVertex and TA::CollisionObjectAABBMesh::AddPolygon to initialise the data. Call the function TA::CollisionObjectAABBMesh::FinishedAddingGeometry when done. - Parameters:
-
nNumVertices | |
Number of vertices to be added. |
nNumPolygons | |
Number of polygons to be added. |
nNumPolygonIndices | |
The accumulation of the vertex count in each polygon. |
- Examples:
-
SimplePhysicsSimulationExample.cpp.
|