True Axis Physics SDK 1.2.0.1 Beta Documentation
www.trueaxis.com
TA
::
CollisionObjectCombo
void TA::CollisionObjectCombo::InitialiseAsACylinder (
const
Vec3
&
v3Start
,
const
Vec3
&
v3End
,
float
fRadius
)
Call this function to initialise the collision object in the shape of a cylinder.
See also:
TA::CollisionObjectCombo::Initialise()
, TA::CollisionObjectCombo::Initialise(const Char* szFileName),
TA::CollisionObjectCombo::InitialiseAsABox(float fSizeX, float fSizeY, float fSizeZ)
,
TA::CollisionObjectCombo::InitialiseAsABox(const AABB& aabb)
,
TA::CollisionObjectCombo::InitialiseAsAnOrientedBox
,
TA::CollisionObjectCombo::InitialiseAsACapsule
,
TA::CollisionObjectCombo::InitialiseAsASphere
and
TA::CollisionObjectCombo::InitialiseFromPointList
.
Parameters:
v3Start
The center point at one end of the cylinder.
v3End
The center point at the other end the cylinder.
fRadius
The radius of the cylinder.
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