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Call this function to get the velocity at a given point on the dynamic object. Both the point and the velocity are in world space. - See also:
- TA::DynamicObject::GetLinearVelocity, TA::DynamicObject::SetLinearVelocity, TA::DynamicObject::GetAngularVelocity and TA::DynamicObject::SetAngularVelocity.
- Parameters:
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| v3Position |
| | The position, in world space, to find the velocity at. (m). |
- Returns:
- The velocity, in world space, at
v3Position . (m/s).
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