True Axis Physics SDK 1.2.0.1 Beta Documentation
www.trueaxis.com

void TA::DynamicObject::ApplyImpulse (
const Vec3 &   v3WorldImpulse,
const Vec3 &   v3WorldPosition
 

Call this function to apply an impulse to the dynamic object.

See also:
TA::DynamicObject::ApplyLinearImpulse and TA::DynamicObject::ApplyAngularImpulse.
Note:
If the object is at rest, calling this function will have no effect. Use the function Ta::Physics::SetDynamicObjectIsMoving to make sure the object is not at rest.
Parameters:
v3WorldImpulse
The direction and magnitude of the impulse. (kg.m/s).
v3WorldPosition
The position, in world space, where to apply the impulse.



© Copyright 2004-2006 TRUE AXIS PTY LTD Australia. All rights reserved.