True Axis Physics SDK 1.2.0.1 Beta Documentation
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void TA::DynamicObject::ApplyLinearImpulse (
const Vec3 &   v3WorldLinearImpulse  ) [inline]
 

Call this function to apply an impulse to the linear velocity of the dynamic object.

Note:
If the object is at rest, calling this function will have no effect. Use the function Ta::Physics::SetDynamicObjectIsMoving to make sure the object is not at rest.
See also:
TA::DynamicObject::ApplyImpulse and TA::DynamicObject::ApplyAngularImpulse.
Parameters:
v3WorldLinearImpulse
The impulse to apply to the linear velocity. (kg.m/s)



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