This class is passed to TA::Physics::PostProcessCollisionCallBack.
Public Member Functions | |
DynamicObject * | GetObjectA () |
DynamicObject * | GetObjectB () |
CollisionObject * | GetCollisionObjectA () |
CollisionObject * | GetCollisionObjectB () |
PhysicsJoint * | GetJoint () |
PostCollision * | GetNext () |
const Vec3 & | GetPosition () const |
const Vec3 & | GetNormal () const |
u32 | GetFlags () const |
float | GetImpulse () const |
float | GetTime () const |
float | GetIntersectingDepth () const |
u32 | GetAttributeA () const |
u32 | GetAttributeB () const |
u32 | GetCollisionIdA () const |
u32 | GetCollisionIdB () const |