#include "TA/Physics/CollisionObjectCachedPolyData.h"
Public Member Functions | |
| const Vec3 & | GetNormal () |
| void | SetNormal (const Vec3 &v3Normal) |
| int | GetAttribute () const |
| void | SetAttribute (int nAttribute) |
| int | GetNumVertices () const |
| void | SetCollisionID (u32 nCollisionID) |
| u32 | GetCollisionID () const |
| Vertex & | GetVertex (int nIndex) |
| const Vertex & | GetVertex (int nIndex) const |
| void | GenerateEdgeNormals () |