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Call this function to set the default surface attribute properties. Alternately, TA::Physics::GetDefaultSurfaceAttribute() can be called to get a reference to the default. Individual properties can then be set through the reference. See TA::SurfaceAttribute for details. - Parameters:
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| pSurfaceAttribute |
| | The properties of the new surface attribute will be taken for pSurfaceAttribute. This function does copies the data pointed to by pSurfaceAttribute rather then storing the pointer. See TA::SurfaceAttribute for details. |
- See also:
- TA::Physics::AddSurfaceAttribute(SurfaceAttribute*), TA::Physics::AddSurfaceAttribute(), TA::Physics::RemoveSurfaceAttribute(), TA::Physics::GetSurfaceAttribute(), TA::Physics::GetNumSurfaceAttributes(), TA::Physics::SetDefaultSurfaceAttribute(), TA::Physics::GetDefaultSurfaceAttribute(), TA::Collision and TA::CollisionObjectAABBMesh::AddPolygon.
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